Greetings from Mandelbrot

It’s nothing terribly exciting, but here’s a picture from a rendering of the Mandelbrot set I did today (click for the full picture):

The renderer is written in JavaScript and is basically just a hack on top of this earlier hack (source code here).

However, the new renderer is pixel-based and doesn’t use Voronoi-tessellation. It also does super-sampling and supports arbitrary target resolutions.

The combination of JavaScript and the canvas element lends itself quite well to that kind of thing. It’s reasonably fast (the above picture took about one minute to render) and easy to use. The whole renderer is about 30 lines of code, a trivial program.

I’ll release it soon, for your desktop-wallpaper generation pleasure - I’ll just have to clean up the user interface a bit, first.


See Also

Previously: Replicated Scrapyards

Next up: Assorted Stuff

The machine thinks that the Web-Log entries Purely Functional Games, 26th Ludum Dare - Postmortem, and Given When Then might be related to the topic so eloquently discussed above. The machine is sometimes right.