Some more Processing stuff:
Fractal Garden is a L-System viewer. It’s nothing fancy, I just wanted to have some base system to play around with fractals.
In other news: I’m still fighting with the trigonometry needed for my side-scrolling air plane game. Still tuning parameters and debugging the aerodynamic lift. I really should have based the physics simulation on real values from real planes…
In even other news: I’ve been playing around with Python lately. What a great language! I have to write about that some time.
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