Just some links I stumbled upon recently:

The first one's an interview with Ken Arnold, and also the best discussion about program design and OOP I've ever read. It's actually the only discussion of OOP I know of that doesn't revolve around solutions for self-inflicted problems.

I couldn't find a page with the whole text, so here's part 1, part 2, part 3, part 4, part 5, and part 6.

The NSA recently declassified their internal magazine "Cryptologs". Quite a lot of the content is still blacked-out, though. Also, this is pretty much the worst magazine I've ever read. The whole thing looks extremely amateur. Still, quite interesting, I think.

The PDFs are available on the NSA website and there's also a Cryptome mirror.

Last but not least, here's a short and simple tutorial for cloth and ragdoll simulations using verlet integration.

Not very useful if you're not currently working on a game - but what kind of programmer isn't always working on some kind of a game? There, you see, useful for everyone.

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